3/9/2023 0 Comments Titan quest masteries for bows![]() Main weapon - Bramblewood bow with Anubis wrath for lifesteal and attack speed - there are no better bows in the game still and that one has lots of flat elemental damage on it. ![]() Ring 2 - Common ring with occult prefix and legendary eitr - for cast speed and more flat elemental damageĪpples of Idun artifact is for vitality resistance and that rare stun resistance Ring 1 - Common ring with arctic prefix and legendary eitr - lots of flat damage on one item There aren't many items like that unfortunately, I can remember Hesione's golden veil but have a necessary competitor for the helm slot Necklace - Shavo's relic - 60% elemental damage is to scale it without int. I'd love to use cold essence there but 20% fire resistance in legendary is unbearable.įeet - Boots of Freyja - resistances, DA, recharge Hands - Stonebinder cuffs with primal magma - easy +3 all skills for a dexterity build, primal magma here is a way to get adequate fire resistance. This or a similar item is necessary for adequate DPS Helm - Golden Agris - used for damage conversion to elemental. Bows aren't easy to use in Anniversary edition game.Ĭhest - Prowler's cuirass with Eldhrimnir stew for energy regen, this is a resistance chest with energy regen relic that has even more resist Using bows and other two handers strips the character of 1-2 resistance sources and maxing them is harder. Kelpie, for example, are fully neutered, everything they do seems to be a spell and they can only follow you tragically after this, while slowly losing health to electric burn and squall. Casters and magical are most affected of course. ![]() Spell breaker is a versatile utility skill to remove buffs and reset skills on mobs, casting it proves useful on half of all the mobs in the game. Squall, besides its debuff is used to put impair aim on archers and is the only reliable tool here. This forces the build to use different combinations in different places. Eldyotuns are immune to freezing, but can be stunned and immobilized. Yotuns for example are not affected by any of them, and I had to go through most of legendary Yotunheim with spear and shield. This is because their effects do not affect all mobs equally. Marksmanship is also used as main attack with no better alternatives.īuild puts points in multiple crowd control skills, thunderball, freezing blast, ensnare and monster lure. Maxed movespeed is a useful asset for survival especially since this build can't do much else in certain situations having rather poor crowd control. Hunting mastery is still there with its debuff in flush out, volley WPS, wood lore and minor utility skills like herbal remedy and find cover/trail blazing. This is the epitome of glass cannon with low DA, hp, no defensive stats anywhere except squall damage reduction and not much CC. Normal and epic stat points rewarded for quests go in health (12 points). Stat distribution is 8 points in strength, then dexterity : intelligence 1 : 1 until level 64, then all in intellinence. Since the build cannot scale intelligence properly needing lots of dexterity for bows, it scales flat and % damage from both gear and skills. This one went with storm mastery that has some others useful assets for elemental weapons user, instead of intelligence there is flat damage and percentage damage increases in skills like storm nimbus and eye of the storm. Hello, you might remember my previous elemental conversion build, dragon hunter.
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